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    Class InteractableThemeBase

    Base abstract class for all Theme Engines. Extend to create custom Theme logic

    Inheritance
    Object
    InteractableThemeBase
    InteractableActivateTheme
    InteractableAnimatorTheme
    InteractableAudioTheme
    InteractableGrabScaleTheme
    InteractableMaterialTheme
    InteractableOffsetTheme
    InteractableRotationTheme
    InteractableScaleTheme
    InteractableShaderTheme
    InteractableStringTheme
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.UI
    Assembly: cs.temp.dll.dll
    Syntax
    public abstract class InteractableThemeBase

    Fields

    originalStateValues

    Declaration
    protected Dictionary<ThemeStateProperty, ThemePropertyValue> originalStateValues
    Field Value
    Type Description
    Dictionary<ThemeStateProperty, ThemePropertyValue>

    Properties

    AreShadersSupported

    Indicates whether the current Theme engine implementation supports shader targeting on state properties

    Declaration
    public virtual bool AreShadersSupported { get; }
    Property Value
    Type Description
    Boolean

    AreShadersSupported

    Indicates whether the current Theme engine implementation supports shader targeting on state properties

    Declaration
    public virtual bool AreShadersSupported { get; }
    Property Value
    Type Description
    Boolean

    Ease

    Defines how to ease between values during state changes

    Declaration
    public Easing Ease { get; set; }
    Property Value
    Type Description
    Easing

    Ease

    Defines how to ease between values during state changes

    Declaration
    public Easing Ease { get; set; }
    Property Value
    Type Description
    Easing

    Host

    GameObject initialized with this ThemeEngine and being targeted based on state changes

    Declaration
    public GameObject Host { get; set; }
    Property Value
    Type Description
    GameObject

    Host

    GameObject initialized with this ThemeEngine and being targeted based on state changes

    Declaration
    public GameObject Host { get; set; }
    Property Value
    Type Description
    GameObject

    IsEasingSupported

    Indicates whether the current Theme engine implementation supports easing between state values

    Declaration
    public virtual bool IsEasingSupported { get; }
    Property Value
    Type Description
    Boolean

    IsEasingSupported

    Indicates whether the current Theme engine implementation supports easing between state values

    Declaration
    public virtual bool IsEasingSupported { get; }
    Property Value
    Type Description
    Boolean

    Loaded

    True if Theme Engine has been initialized, false otherwise

    Declaration
    public bool Loaded { get; protected set; }
    Property Value
    Type Description
    Boolean

    Loaded

    True if Theme Engine has been initialized, false otherwise

    Declaration
    public bool Loaded { get; protected set; }
    Property Value
    Type Description
    Boolean

    Name

    Name of Theme Engine

    Declaration
    public string Name { get; protected set; }
    Property Value
    Type Description
    String

    Name

    Name of Theme Engine

    Declaration
    public string Name { get; protected set; }
    Property Value
    Type Description
    String

    Properties

    List of global Theme Engine properties

    Declaration
    public List<ThemeProperty> Properties { get; set; }
    Property Value
    Type Description
    List<ThemeProperty>

    Properties

    List of global Theme Engine properties

    Declaration
    public List<ThemeProperty> Properties { get; set; }
    Property Value
    Type Description
    List<ThemeProperty>

    StateProperties

    List of Properties with values per state

    Declaration
    public List<ThemeStateProperty> StateProperties { get; set; }
    Property Value
    Type Description
    List<ThemeStateProperty>

    StateProperties

    List of Properties with values per state

    Declaration
    public List<ThemeStateProperty> StateProperties { get; set; }
    Property Value
    Type Description
    List<ThemeStateProperty>

    Types

    Types of component this Theme Engine will target on the initialized GameObject or related GameObjects

    Declaration
    public Type[] Types { get; protected set; }
    Property Value
    Type Description
    Type[]

    Types

    Types of component this Theme Engine will target on the initialized GameObject or related GameObjects

    Declaration
    public Type[] Types { get; protected set; }
    Property Value
    Type Description
    Type[]

    Methods

    CreateAndInitTheme(ThemeDefinition, GameObject)

    Helper method to create and initialize a Theme Engine for given configuration and targeted GameObject

    Declaration
    public static InteractableThemeBase CreateAndInitTheme(ThemeDefinition definition, GameObject host = null)
    Parameters
    Type Name Description
    ThemeDefinition definition

    Theme configuration with type information and properties to initialize ThemeEngine with

    GameObject host

    GameObject for Theme Engine to target

    Returns
    Type Description
    InteractableThemeBase

    Instance of Theme Engine initialized

    CreateAndInitTheme(ThemeDefinition, GameObject)

    Helper method to create and initialize a Theme Engine for given configuration and targeted GameObject

    Declaration
    public static InteractableThemeBase CreateAndInitTheme(ThemeDefinition definition, GameObject host = null)
    Parameters
    Type Name Description
    ThemeDefinition definition

    Theme configuration with type information and properties to initialize ThemeEngine with

    GameObject host

    GameObject for Theme Engine to target

    Returns
    Type Description
    InteractableThemeBase

    Instance of Theme Engine initialized

    CreateTheme(Type)

    Helper method to instantiate a Theme Engine of provided type. Type must extend InteractableThemeBase

    Declaration
    public static InteractableThemeBase CreateTheme(Type themeType)
    Parameters
    Type Name Description
    Type themeType

    Type of ThemeEngine to create

    Returns
    Type Description
    InteractableThemeBase

    Instance of ThemeEngine of given type

    CreateTheme(Type)

    Helper method to instantiate a Theme Engine of provided type. Type must extend InteractableThemeBase

    Declaration
    public static InteractableThemeBase CreateTheme(Type themeType)
    Parameters
    Type Name Description
    Type themeType

    Type of ThemeEngine to create

    Returns
    Type Description
    InteractableThemeBase

    Instance of ThemeEngine of given type

    GetDefaultThemeDefinition()

    Generates the default theme definition configuration for the current theme implementation

    Declaration
    public abstract ThemeDefinition GetDefaultThemeDefinition()
    Returns
    Type Description
    ThemeDefinition

    Default ThemeDefinition to initialize with the current theme engine implementation

    GetDefaultThemeDefinition()

    Generates the default theme definition configuration for the current theme implementation

    Declaration
    public abstract ThemeDefinition GetDefaultThemeDefinition()
    Returns
    Type Description
    ThemeDefinition

    Default ThemeDefinition to initialize with the current theme engine implementation

    GetProperty(ThemeStateProperty)

    Get the current property value for the provided state property

    Declaration
    public abstract ThemePropertyValue GetProperty(ThemeStateProperty property)
    Parameters
    Type Name Description
    ThemeStateProperty property

    state property to access

    Returns
    Type Description
    ThemePropertyValue

    Value currently for given state property

    GetProperty(ThemeStateProperty)

    Get the current property value for the provided state property

    Declaration
    public abstract ThemePropertyValue GetProperty(ThemeStateProperty property)
    Parameters
    Type Name Description
    ThemeStateProperty property

    state property to access

    Returns
    Type Description
    ThemePropertyValue

    Value currently for given state property

    GetThemeProperty(Int32)

    Declaration
    protected ThemeProperty GetThemeProperty(int index)
    Parameters
    Type Name Description
    Int32 index
    Returns
    Type Description
    ThemeProperty

    Init(GameObject, ThemeDefinition)

    Initialize current Theme Engine with given configuration and target the provided GameObject

    Declaration
    public virtual void Init(GameObject host, ThemeDefinition definition)
    Parameters
    Type Name Description
    GameObject host

    GameObject to target changes against

    ThemeDefinition definition

    Configuration information to initialize Theme Engine

    Init(GameObject, ThemeDefinition)

    Initialize current Theme Engine with given configuration and target the provided GameObject

    Declaration
    public virtual void Init(GameObject host, ThemeDefinition definition)
    Parameters
    Type Name Description
    GameObject host

    GameObject to target changes against

    ThemeDefinition definition

    Configuration information to initialize Theme Engine

    LerpFloat(Single, Single, Single)

    Declaration
    protected float LerpFloat(float s, float e, float t)
    Parameters
    Type Name Description
    Single s
    Single e
    Single t
    Returns
    Type Description
    Single

    LerpFloat(Single, Single, Single)

    Declaration
    protected float LerpFloat(float s, float e, float t)
    Parameters
    Type Name Description
    Single s
    Single e
    Single t
    Returns
    Type Description
    Single

    LerpInt(Int32, Int32, Single)

    Declaration
    protected int LerpInt(int s, int e, float t)
    Parameters
    Type Name Description
    Int32 s
    Int32 e
    Single t
    Returns
    Type Description
    Int32

    LerpInt(Int32, Int32, Single)

    Declaration
    protected int LerpInt(int s, int e, float t)
    Parameters
    Type Name Description
    Int32 s
    Int32 e
    Single t
    Returns
    Type Description
    Int32

    OnUpdate(Int32, Boolean)

    Update ThemeEngine for given state based on Theme logic. Check, sets, and possibly eases values based on given state

    Declaration
    public virtual void OnUpdate(int state, bool force = false)
    Parameters
    Type Name Description
    Int32 state

    current state to target

    Boolean force

    force update call even if state is not new

    OnUpdate(Int32, Boolean)

    Update ThemeEngine for given state based on Theme logic. Check, sets, and possibly eases values based on given state

    Declaration
    public virtual void OnUpdate(int state, bool force = false)
    Parameters
    Type Name Description
    Int32 state

    current state to target

    Boolean force

    force update call even if state is not new

    Reset()

    Resets properties on Host GameObject to their original values when Init() was called for this theme engine. Useful for reverting changes done by this theme engine.

    Declaration
    public virtual void Reset()

    SetValue(ThemeStateProperty, ThemePropertyValue)

    Instruct theme to set value for current property with ThemePropertyValue value provided

    Declaration
    protected abstract void SetValue(ThemeStateProperty property, ThemePropertyValue value)
    Parameters
    Type Name Description
    ThemeStateProperty property

    property to update value

    ThemePropertyValue value

    Value for theme to set

    SetValue(ThemeStateProperty, Int32, Single)

    Instruct theme to set value for current property with given index state and at given lerp percentage

    Declaration
    public abstract void SetValue(ThemeStateProperty property, int index, float percentage)
    Parameters
    Type Name Description
    ThemeStateProperty property

    property to update value

    Int32 index

    index of state to access array of values

    Single percentage

    percentage transition between values

    SetValue(ThemeStateProperty, Int32, Single)

    Instruct theme to set value for current property with given index state and at given lerp percentage

    Declaration
    public abstract void SetValue(ThemeStateProperty property, int index, float percentage)
    Parameters
    Type Name Description
    ThemeStateProperty property

    property to update value

    Int32 index

    index of state to access array of values

    Single percentage

    percentage transition between values

    In This Article
    • Fields
      • originalStateValues
    • Properties
      • AreShadersSupported
      • AreShadersSupported
      • Ease
      • Ease
      • Host
      • Host
      • IsEasingSupported
      • IsEasingSupported
      • Loaded
      • Loaded
      • Name
      • Name
      • Properties
      • Properties
      • StateProperties
      • StateProperties
      • Types
      • Types
    • Methods
      • CreateAndInitTheme(ThemeDefinition, GameObject)
      • CreateAndInitTheme(ThemeDefinition, GameObject)
      • CreateTheme(Type)
      • CreateTheme(Type)
      • GetDefaultThemeDefinition()
      • GetDefaultThemeDefinition()
      • GetProperty(ThemeStateProperty)
      • GetProperty(ThemeStateProperty)
      • GetThemeProperty(Int32)
      • Init(GameObject, ThemeDefinition)
      • Init(GameObject, ThemeDefinition)
      • LerpFloat(Single, Single, Single)
      • LerpFloat(Single, Single, Single)
      • LerpInt(Int32, Int32, Single)
      • LerpInt(Int32, Int32, Single)
      • OnUpdate(Int32, Boolean)
      • OnUpdate(Int32, Boolean)
      • Reset()
      • SetValue(ThemeStateProperty, ThemePropertyValue)
      • SetValue(ThemeStateProperty, Int32, Single)
      • SetValue(ThemeStateProperty, Int32, Single)
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