Enum DwellHandler.DwellStateType
None = 0 - Default state FocusGained - State reached when Focus enters target DwellIntended - State reached when Focus stays on target for dwellIntentDelay seconds. Signifies user's intent to interact with the target. DwellStarted - State reached when Focus stays on target for dwellIntentDelay + dwellStartDelay seconds. Typically tied to invoke feedback for dwell. DwellCompleted - State reached when Focus stays on target for dwellIntentDelay + dwellStartDelay + timeToCompleteDwell seconds. Typically invokes the button clicked event. DwellCanceled - State reached when DwellStarted state is reached but focus exits the target before timeToCompleteDwell.
Namespace: Microsoft.MixedReality.Toolkit.Experimental.Dwell
Assembly: cs.temp.dll.dll
Syntax
protected enum DwellStateType
Fields
| Name | Description |
|---|---|
| DwellCanceled | |
| DwellCompleted | |
| DwellIntended | |
| DwellStarted | |
| FocusGained | |
| None |