Class TeleportHotSpot
SDK component handling teleportation to a specific position & orientation when a user focuses
this GameObject and triggers the teleport action.
Inheritance
TeleportHotSpot
Implements
BaseFocusHandler
Assembly: cs.temp.dll.dll
public class TeleportHotSpot : BaseFocusHandler, IMixedRealityTeleportHotSpot, BaseFocusHandler
Properties
Declaration
public GameObject GameObjectReference { get; }
Property Value
Type |
Description |
GameObject |
|
Declaration
public GameObject GameObjectReference { get; }
Property Value
Type |
Description |
GameObject |
|
Declaration
public bool IsActive { get; }
Property Value
Declaration
public bool IsActive { get; }
Property Value
Declaration
public Vector3 Normal { get; }
Property Value
Declaration
public Vector3 Normal { get; }
Property Value
Declaration
public bool OverrideTargetOrientation { get; }
Property Value
Declaration
public bool OverrideTargetOrientation { get; }
Property Value
Declaration
public Vector3 Position { get; }
Property Value
Declaration
public Vector3 Position { get; }
Property Value
Declaration
public float TargetOrientation { get; }
Property Value
Declaration
public float TargetOrientation { get; }
Property Value
Methods
Declaration
public override void OnBeforeFocusChange(FocusEventData eventData)
Parameters
Type |
Name |
Description |
FocusEventData |
eventData |
|
Declaration
public override void OnBeforeFocusChange(FocusEventData eventData)
Parameters
Type |
Name |
Description |
FocusEventData |
eventData |
|
Implements
BaseFocusHandler