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    Class PluginAssemblyInfo

    This is the information for the plugins in the Unity project.

    Inheritance
    Object
    ReferenceItemInfo
    PluginAssemblyInfo
    Inherited Members
    ReferenceItemInfo.UnityProjectInfo
    ReferenceItemInfo.Guid
    ReferenceItemInfo.ReferencePath
    ReferenceItemInfo.Name
    ReferenceItemInfo.InEditorPlatforms
    ReferenceItemInfo.PlayerPlatforms
    ReferenceItemInfo.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.MSBuild
    Assembly: cs.temp.dll.dll
    Syntax
    public class PluginAssemblyInfo : ReferenceItemInfo

    Constructors

    PluginAssemblyInfo(UnityProjectInfo, Guid, String, PluginType)

    Creates a new instance of the PluginAssemblyInfo.

    Declaration
    public PluginAssemblyInfo(UnityProjectInfo unityProjectInfo, Guid guid, string fullPath, PluginType type)
    Parameters
    Type Name Description
    UnityProjectInfo unityProjectInfo
    Guid guid
    String fullPath
    PluginType type

    PluginAssemblyInfo(UnityProjectInfo, Guid, String, PluginType)

    Creates a new instance of the PluginAssemblyInfo.

    Declaration
    public PluginAssemblyInfo(UnityProjectInfo unityProjectInfo, Guid guid, string fullPath, PluginType type)
    Parameters
    Type Name Description
    UnityProjectInfo unityProjectInfo
    Guid guid
    String fullPath
    PluginType type

    Properties

    AutoReferenced

    Gets whether this plugin is auto referenced, as in whether the generated projects will automatically reference this plugin.

    Declaration
    public bool AutoReferenced { get; }
    Property Value
    Type Description
    Boolean

    AutoReferenced

    Gets whether this plugin is auto referenced, as in whether the generated projects will automatically reference this plugin.

    Declaration
    public bool AutoReferenced { get; }
    Property Value
    Type Description
    Boolean

    DefineConstraints

    If the plugin has define constraints, then it will only be referenced if the platform/project defines at least one of these constraints. ! operator means that the specified plugin must not be included https://docs.unity3d.com/ScriptReference/PluginImporter.DefineConstraints.html

    Declaration
    public HashSet<string> DefineConstraints { get; }
    Property Value
    Type Description
    HashSet<String>

    DefineConstraints

    If the plugin has define constraints, then it will only be referenced if the platform/project defines at least one of these constraints. ! operator means that the specified plugin must not be included https://docs.unity3d.com/ScriptReference/PluginImporter.DefineConstraints.html

    Declaration
    public HashSet<string> DefineConstraints { get; }
    Property Value
    Type Description
    HashSet<String>

    Type

    Gets the type of Plugin

    Declaration
    public PluginType Type { get; }
    Property Value
    Type Description
    PluginType

    Type

    Gets the type of Plugin

    Declaration
    public PluginType Type { get; }
    Property Value
    Type Description
    PluginType
    In This Article
    • Constructors
      • PluginAssemblyInfo(UnityProjectInfo, Guid, String, PluginType)
      • PluginAssemblyInfo(UnityProjectInfo, Guid, String, PluginType)
    • Properties
      • AutoReferenced
      • AutoReferenced
      • DefineConstraints
      • DefineConstraints
      • Type
      • Type
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