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    Class DestroyOnAnimationComplete

    Destroys the Game Object after the length of the Animator component. Attach this script to any game object with Animator component to destroy on animation complete.

    Inheritance
    Object
    DestroyOnAnimationComplete
    Implements
    MonoBehaviour
    Namespace: Microsoft.MixedReality.Toolkit.UI
    Assembly: cs.temp.dll.dll
    Syntax
    public class DestroyOnAnimationComplete : MonoBehaviour, MonoBehaviour

    Properties

    Delay

    Declaration
    public float Delay { get; set; }
    Property Value
    Type Description
    Single

    Delay

    Declaration
    public float Delay { get; set; }
    Property Value
    Type Description
    Single

    Implements

    MonoBehaviour
    In This Article
    • Properties
      • Delay
      • Delay
    • Implements
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