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    Enum HandConstraint.SolverRotationBehavior

    Specifies how the solver should rotate when tracking the hand.

    Namespace: Microsoft.MixedReality.Toolkit.Utilities.Solvers
    Assembly: cs.temp.dll.dll
    Syntax
    public enum SolverRotationBehavior

    Fields

    Name Description
    LookAtMainCamera

    The solver faces the main camera (user).

    LookAtTrackedObject

    The solver faces the tracked object. A hand to world transformation is applied to work with traditional user facing UI (-z is forward).

    None

    The solver simply follows the rotation of the tracked object.

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