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    Class RotateWithPan

    Rotates a game object in response to panning motion from the specified panzoom component.

    Inheritance
    Object
    RotateWithPan
    Implements
    MonoBehaviour
    Namespace: Microsoft.MixedReality.Toolkit.Examples
    Assembly: cs.temp.dll.dll
    Syntax
    public class RotateWithPan : MonoBehaviour, MonoBehaviour

    Methods

    OnPanEnded(HandPanEventData)

    Declaration
    public void OnPanEnded(HandPanEventData eventData)
    Parameters
    Type Name Description
    HandPanEventData eventData

    OnPanEnded(HandPanEventData)

    Declaration
    public void OnPanEnded(HandPanEventData eventData)
    Parameters
    Type Name Description
    HandPanEventData eventData

    OnPanning(HandPanEventData)

    Declaration
    public void OnPanning(HandPanEventData eventData)
    Parameters
    Type Name Description
    HandPanEventData eventData

    OnPanning(HandPanEventData)

    Declaration
    public void OnPanning(HandPanEventData eventData)
    Parameters
    Type Name Description
    HandPanEventData eventData

    OnPanStarted(HandPanEventData)

    Declaration
    public void OnPanStarted(HandPanEventData eventData)
    Parameters
    Type Name Description
    HandPanEventData eventData

    OnPanStarted(HandPanEventData)

    Declaration
    public void OnPanStarted(HandPanEventData eventData)
    Parameters
    Type Name Description
    HandPanEventData eventData

    Implements

    MonoBehaviour
    In This Article
    • Methods
      • OnPanEnded(HandPanEventData)
      • OnPanEnded(HandPanEventData)
      • OnPanning(HandPanEventData)
      • OnPanning(HandPanEventData)
      • OnPanStarted(HandPanEventData)
      • OnPanStarted(HandPanEventData)
    • Implements
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