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    Class ScaleHandlesConfiguration

    Configuration for ScaleHandles used in BoundsControl This class provides all data members needed to create scale handles for BoundsControl

    Inheritance
    Object
    HandlesBaseConfiguration
    ScaleHandlesConfiguration
    Inherited Members
    HandlesBaseConfiguration.HandleMaterial
    HandlesBaseConfiguration.HandleGrabbedMaterial
    HandlesBaseConfiguration.HandlePrefab
    HandlesBaseConfiguration.HandleSize
    HandlesBaseConfiguration.ColliderPadding
    HandlesBaseConfiguration.DrawTetherWhenManipulating
    HandlesBaseConfiguration.HandlesIgnoreCollider
    HandlesBaseConfiguration.TrySetDefaultMaterial()
    Namespace: Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControl
    Assembly: cs.temp.dll.dll
    Syntax
    public class ScaleHandlesConfiguration : HandlesBaseConfiguration

    Properties

    HandleSlatePrefab

    Prefab used to display handles for 2D slate. If not set, default box shape will be used

    Declaration
    public GameObject HandleSlatePrefab { get; set; }
    Property Value
    Type Description
    GameObject

    ShowScaleHandles

    Public property to Set the visibility of the corner cube Scaling handles.

    Declaration
    public bool ShowScaleHandles { get; set; }
    Property Value
    Type Description
    Boolean
    In This Article
    • Properties
      • HandleSlatePrefab
      • ShowScaleHandles
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