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    Class RotationHandlesConfiguration

    Configuration for RotationHandles used in BoundsControl This class provides all data members needed to create rotation handles for BoundsControl

    Inheritance
    Object
    HandlesBaseConfiguration
    RotationHandlesConfiguration
    Inherited Members
    HandlesBaseConfiguration.HandleMaterial
    HandlesBaseConfiguration.HandleGrabbedMaterial
    HandlesBaseConfiguration.HandlePrefab
    HandlesBaseConfiguration.HandleSize
    HandlesBaseConfiguration.ColliderPadding
    HandlesBaseConfiguration.DrawTetherWhenManipulating
    HandlesBaseConfiguration.HandlesIgnoreCollider
    HandlesBaseConfiguration.TrySetDefaultMaterial()
    Namespace: Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControl
    Assembly: cs.temp.dll.dll
    Syntax
    public class RotationHandlesConfiguration : HandlesBaseConfiguration

    Properties

    RotationHandlePrefabColliderType

    Determines the type of collider that will surround the rotation handle prefab.

    Declaration
    public HandlePrefabCollider RotationHandlePrefabColliderType { get; set; }
    Property Value
    Type Description
    HandlePrefabCollider

    ShowRotationHandleForX

    Check to show rotation handles for the X axis

    Declaration
    public bool ShowRotationHandleForX { get; set; }
    Property Value
    Type Description
    Boolean

    ShowRotationHandleForY

    Check to show rotation handles for the Y axis

    Declaration
    public bool ShowRotationHandleForY { get; set; }
    Property Value
    Type Description
    Boolean

    ShowRotationHandleForZ

    Check to show rotation handles for the Z axis

    Declaration
    public bool ShowRotationHandleForZ { get; set; }
    Property Value
    Type Description
    Boolean
    In This Article
    • Properties
      • RotationHandlePrefabColliderType
      • ShowRotationHandleForX
      • ShowRotationHandleForY
      • ShowRotationHandleForZ
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