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    Class InteractableColorChildrenTheme

    Theme engine to control the color for all Renderer children under the initialized GameObject based on state changes

    Inheritance
    Object
    InteractableThemeBase
    InteractableShaderTheme
    InteractableColorChildrenTheme
    Inherited Members
    InteractableShaderTheme.AreShadersSupported
    InteractableShaderTheme.propertyBlock
    InteractableShaderTheme.shaderProperties
    InteractableShaderTheme.renderer
    InteractableShaderTheme.GetFloat(GameObject, Int32)
    InteractableShaderTheme.GetColor(GameObject, Int32)
    InteractableThemeBase.Types
    InteractableThemeBase.Name
    InteractableThemeBase.StateProperties
    InteractableThemeBase.Properties
    InteractableThemeBase.Host
    InteractableThemeBase.Ease
    InteractableThemeBase.Loaded
    InteractableThemeBase.IsEasingSupported
    InteractableThemeBase.CreateTheme(Type)
    InteractableThemeBase.CreateAndInitTheme(ThemeDefinition, GameObject)
    InteractableThemeBase.OnUpdate(Int32, Boolean)
    InteractableThemeBase.LerpFloat(Single, Single, Single)
    InteractableThemeBase.LerpInt(Int32, Int32, Single)
    InteractableThemeBase.originalStateValues
    InteractableThemeBase.GetThemeProperty(Int32)
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.UI
    Assembly: cs.temp.dll.dll
    Syntax
    public class InteractableColorChildrenTheme : InteractableShaderTheme

    Constructors

    InteractableColorChildrenTheme()

    Declaration
    public InteractableColorChildrenTheme()

    InteractableColorChildrenTheme()

    Declaration
    public InteractableColorChildrenTheme()

    Fields

    DefaultShaderProperty

    Declaration
    protected const string DefaultShaderProperty = "_Color"
    Field Value
    Type Description
    String

    DefaultShaderProperty

    Declaration
    protected const string DefaultShaderProperty = "_Color"
    Field Value
    Type Description
    String

    Methods

    GetDefaultThemeDefinition()

    Declaration
    public override ThemeDefinition GetDefaultThemeDefinition()
    Returns
    Type Description
    ThemeDefinition
    Overrides
    InteractableShaderTheme.GetDefaultThemeDefinition()

    GetDefaultThemeDefinition()

    Declaration
    public override ThemeDefinition GetDefaultThemeDefinition()
    Returns
    Type Description
    ThemeDefinition
    Overrides
    InteractableShaderTheme.GetDefaultThemeDefinition()

    GetProperty(ThemeStateProperty)

    Declaration
    public override ThemePropertyValue GetProperty(ThemeStateProperty property)
    Parameters
    Type Name Description
    ThemeStateProperty property
    Returns
    Type Description
    ThemePropertyValue
    Overrides
    InteractableShaderTheme.GetProperty(ThemeStateProperty)

    GetProperty(ThemeStateProperty)

    Declaration
    public override ThemePropertyValue GetProperty(ThemeStateProperty property)
    Parameters
    Type Name Description
    ThemeStateProperty property
    Returns
    Type Description
    ThemePropertyValue
    Overrides
    InteractableShaderTheme.GetProperty(ThemeStateProperty)

    Init(GameObject, ThemeDefinition)

    Declaration
    public override void Init(GameObject host, ThemeDefinition settings)
    Parameters
    Type Name Description
    GameObject host
    ThemeDefinition settings
    Overrides
    InteractableShaderTheme.Init(GameObject, ThemeDefinition)

    Init(GameObject, ThemeDefinition)

    Declaration
    public override void Init(GameObject host, ThemeDefinition settings)
    Parameters
    Type Name Description
    GameObject host
    ThemeDefinition settings
    Overrides
    InteractableShaderTheme.Init(GameObject, ThemeDefinition)

    Reset()

    Declaration
    public override void Reset()
    Overrides
    InteractableThemeBase.Reset()

    SetValue(ThemeStateProperty, ThemePropertyValue)

    Declaration
    protected override void SetValue(ThemeStateProperty property, ThemePropertyValue value)
    Parameters
    Type Name Description
    ThemeStateProperty property
    ThemePropertyValue value
    Overrides
    InteractableShaderTheme.SetValue(ThemeStateProperty, ThemePropertyValue)

    SetValue(ThemeStateProperty, Int32, Single)

    Declaration
    public override void SetValue(ThemeStateProperty property, int index, float percentage)
    Parameters
    Type Name Description
    ThemeStateProperty property
    Int32 index
    Single percentage
    Overrides
    InteractableShaderTheme.SetValue(ThemeStateProperty, Int32, Single)

    SetValue(ThemeStateProperty, Int32, Single)

    Declaration
    public override void SetValue(ThemeStateProperty property, int index, float percentage)
    Parameters
    Type Name Description
    ThemeStateProperty property
    Int32 index
    Single percentage
    Overrides
    InteractableShaderTheme.SetValue(ThemeStateProperty, Int32, Single)
    In This Article
    • Constructors
      • InteractableColorChildrenTheme()
      • InteractableColorChildrenTheme()
    • Fields
      • DefaultShaderProperty
      • DefaultShaderProperty
    • Methods
      • GetDefaultThemeDefinition()
      • GetDefaultThemeDefinition()
      • GetProperty(ThemeStateProperty)
      • GetProperty(ThemeStateProperty)
      • Init(GameObject, ThemeDefinition)
      • Init(GameObject, ThemeDefinition)
      • Reset()
      • SetValue(ThemeStateProperty, ThemePropertyValue)
      • SetValue(ThemeStateProperty, Int32, Single)
      • SetValue(ThemeStateProperty, Int32, Single)
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