Class RotateWithConstSpeedDir
The associated GameObject will rotate when RotateTarget() is called based on a given direction and speed.
Implements
MonoBehaviour
Namespace: Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking
Assembly: cs.temp.dll.dll
Syntax
public class RotateWithConstSpeedDir : MonoBehaviour, MonoBehaviour
Methods
RotateTarget()
Rotate game object based on specified rotation speed and Euler angles.
Declaration
public void RotateTarget()
RotateTarget()
Rotate game object based on specified rotation speed and Euler angles.
Declaration
public void RotateTarget()
Implements
MonoBehaviour