mrtk_developmentreleases/2.0.0releases/2.1.0releases/2.2.0

    Show / Hide Table of Contents

    Class RotateWithConstSpeedDir

    The associated GameObject will rotate when RotateTarget() is called based on a given direction and speed.

    Inheritance
    Object
    RotateWithConstSpeedDir
    Implements
    MonoBehaviour
    Namespace: Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking
    Assembly: cs.temp.dll.dll
    Syntax
    public class RotateWithConstSpeedDir : MonoBehaviour, MonoBehaviour

    Methods

    RotateTarget()

    Rotate game object based on specified rotation speed and Euler angles.

    Declaration
    public void RotateTarget()

    RotateTarget()

    Rotate game object based on specified rotation speed and Euler angles.

    Declaration
    public void RotateTarget()

    Implements

    MonoBehaviour
    In This Article
    • Methods
      • RotateTarget()
      • RotateTarget()
    • Implements
    Back to top Generated by DocFX