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    Class InteractableOnFocus

    Adds or removes materials to target renderer for highlighting Focused GameObjects.

    Inheritance
    Object
    InteractableOnFocus
    Implements
    BaseFocusHandler
    Namespace: Microsoft.MixedReality.Toolkit.UI
    Assembly: cs.temp.dll.dll
    Syntax
    public class InteractableOnFocus : BaseFocusHandler, BaseFocusHandler
    Remarks

    Useful with focusable GameObjects

    Fields

    Profiles

    List of profiles can match themes with gameObjects

    Declaration
    protected List<VisualProfile> Profiles
    Field Value
    Type Description
    List<VisualProfile>

    Profiles

    List of profiles can match themes with gameObjects

    Declaration
    protected List<VisualProfile> Profiles
    Field Value
    Type Description
    List<VisualProfile>

    Properties

    State

    Declaration
    protected InteractableStates.InteractableStateEnum State { get; }
    Property Value
    Type Description
    InteractableStates.InteractableStateEnum

    State

    Declaration
    protected InteractableStates.InteractableStateEnum State { get; }
    Property Value
    Type Description
    InteractableStates.InteractableStateEnum

    Methods

    Awake()

    Declaration
    public void Awake()

    Awake()

    Declaration
    public void Awake()

    Update()

    Declaration
    public void Update()

    Update()

    Declaration
    public void Update()

    Implements

    BaseFocusHandler
    In This Article
    • Fields
      • Profiles
      • Profiles
    • Properties
      • State
      • State
    • Methods
      • Awake()
      • Awake()
      • Update()
      • Update()
    • Implements
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