Class InteractableOnFocus
Adds or removes materials to target renderer for highlighting Focused GameObjects.
Implements
BaseFocusHandler
Namespace: Microsoft.MixedReality.Toolkit.UI
Assembly: cs.temp.dll.dll
Syntax
public class InteractableOnFocus : BaseFocusHandler, BaseFocusHandler
Remarks
Useful with focusable GameObjects
Fields
Profiles
List of profiles can match themes with gameObjects
Declaration
protected List<VisualProfile> Profiles
Field Value
Type | Description |
---|---|
List<VisualProfile> |
Profiles
List of profiles can match themes with gameObjects
Declaration
protected List<VisualProfile> Profiles
Field Value
Type | Description |
---|---|
List<VisualProfile> |
Properties
State
Declaration
protected InteractableStates.InteractableStateEnum State { get; }
Property Value
Type | Description |
---|---|
InteractableStates.InteractableStateEnum |
State
Declaration
protected InteractableStates.InteractableStateEnum State { get; }
Property Value
Type | Description |
---|---|
InteractableStates.InteractableStateEnum |
Methods
Awake()
Declaration
public void Awake()
Awake()
Declaration
public void Awake()
Update()
Declaration
public void Update()
Update()
Declaration
public void Update()
Implements
BaseFocusHandler