Class InteractableStringTheme
Theme Engine to change the string value on a Text type object based on state changes
Finds the first available component searching in order of TextMesh, Text, TextMeshPro, TextMeshProUGUI
Inheritance
InteractableStringTheme
Assembly: cs.temp.dll.dll
public class InteractableStringTheme : InteractableThemeBase
Constructors
Declaration
public InteractableStringTheme()
Declaration
public InteractableStringTheme()
Properties
Declaration
public override bool IsEasingSupported { get; }
Property Value
Overrides
Declaration
public override bool IsEasingSupported { get; }
Property Value
Overrides
Methods
Declaration
public override ThemeDefinition GetDefaultThemeDefinition()
Returns
Overrides
Declaration
public override ThemeDefinition GetDefaultThemeDefinition()
Returns
Overrides
Declaration
public override ThemePropertyValue GetProperty(ThemeStateProperty property)
Parameters
Returns
Overrides
Declaration
public override ThemePropertyValue GetProperty(ThemeStateProperty property)
Parameters
Returns
Overrides
Declaration
public override void Init(GameObject host, ThemeDefinition settings)
Parameters
Overrides
Declaration
public override void Init(GameObject host, ThemeDefinition settings)
Parameters
Overrides
Declaration
protected override void SetValue(ThemeStateProperty property, ThemePropertyValue value)
Parameters
Overrides
Declaration
public override void SetValue(ThemeStateProperty property, int index, float percentage)
Parameters
Overrides
Declaration
public override void SetValue(ThemeStateProperty property, int index, float percentage)
Parameters
Overrides