Interface IMixedRealityInputActionHandler
Interface to receive input action events.
Namespace: Microsoft.MixedReality.Toolkit.Input
Assembly: cs.temp.dll.dll
Syntax
public interface IMixedRealityInputActionHandler : IMixedRealityBaseInputHandler, IEventSystemHandler
Methods
OnActionEnded(BaseInputEventData)
Received on action end, e.g when a button is released or a gesture completed.
Declaration
void OnActionEnded(BaseInputEventData eventData)
Parameters
Type | Name | Description |
---|---|---|
BaseInputEventData | eventData | Input event that triggered the action |
OnActionEnded(BaseInputEventData)
Received on action end, e.g when a button is released or a gesture completed.
Declaration
void OnActionEnded(BaseInputEventData eventData)
Parameters
Type | Name | Description |
---|---|---|
BaseInputEventData | eventData | Input event that triggered the action |
OnActionStarted(BaseInputEventData)
Received on action start, e.g when a button is pressed or a gesture starts.
Declaration
void OnActionStarted(BaseInputEventData eventData)
Parameters
Type | Name | Description |
---|---|---|
BaseInputEventData | eventData | Input event that triggered the action |
OnActionStarted(BaseInputEventData)
Received on action start, e.g when a button is pressed or a gesture starts.
Declaration
void OnActionStarted(BaseInputEventData eventData)
Parameters
Type | Name | Description |
---|---|---|
BaseInputEventData | eventData | Input event that triggered the action |