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    Class InputEventData<T>

    Describes and input event with a specific type.

    Inheritance
    Object
    BaseInputEventData
    InputEventData
    InputEventData<T>
    HandTrackingInputEventData
    Implements
    BaseEventData
    Inherited Members
    InputEventData.Handedness
    InputEventData.Initialize(IMixedRealityInputSource, Handedness, MixedRealityInputAction)
    BaseInputEventData.EventTime
    BaseInputEventData.InputSource
    BaseInputEventData.SourceId
    BaseInputEventData.MixedRealityInputAction
    BaseInputEventData.BaseInitialize(IMixedRealityInputSource, MixedRealityInputAction)
    Namespace: Microsoft.MixedReality.Toolkit.Input
    Assembly: cs.temp.dll.dll
    Syntax
    public class InputEventData<T> : InputEventData, BaseEventData
    Type Parameters
    Name Description
    T

    Constructors

    InputEventData(EventSystem)

    Declaration
    public InputEventData(EventSystem eventSystem)
    Parameters
    Type Name Description
    EventSystem eventSystem

    InputEventData(EventSystem)

    Declaration
    public InputEventData(EventSystem eventSystem)
    Parameters
    Type Name Description
    EventSystem eventSystem

    Properties

    InputData

    The input data of the event.

    Declaration
    public T InputData { get; }
    Property Value
    Type Description
    T

    InputData

    The input data of the event.

    Declaration
    public T InputData { get; }
    Property Value
    Type Description
    T

    Methods

    Initialize(IMixedRealityInputSource, Handedness, MixedRealityInputAction, T)

    Used to initialize/reset the event and populate the data.

    Declaration
    public void Initialize(IMixedRealityInputSource inputSource, Handedness handedness, MixedRealityInputAction inputAction, T data)
    Parameters
    Type Name Description
    IMixedRealityInputSource inputSource
    Handedness handedness
    MixedRealityInputAction inputAction
    T data

    Initialize(IMixedRealityInputSource, Handedness, MixedRealityInputAction, T)

    Used to initialize/reset the event and populate the data.

    Declaration
    public void Initialize(IMixedRealityInputSource inputSource, Handedness handedness, MixedRealityInputAction inputAction, T data)
    Parameters
    Type Name Description
    IMixedRealityInputSource inputSource
    Handedness handedness
    MixedRealityInputAction inputAction
    T data

    Implements

    BaseEventData
    In This Article
    • Constructors
      • InputEventData(EventSystem)
      • InputEventData(EventSystem)
    • Properties
      • InputData
      • InputData
    • Methods
      • Initialize(IMixedRealityInputSource, Handedness, MixedRealityInputAction, T)
      • Initialize(IMixedRealityInputSource, Handedness, MixedRealityInputAction, T)
    • Implements
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