Class FaceUser
The associated game object will turn depending on the user's eye gaze: The currently looked at part will move towards the front, facing the user.
Implements
MonoBehaviour
Namespace: Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking
Assembly: cs.temp.dll.dll
Syntax
public class FaceUser : MonoBehaviour, MonoBehaviour
Methods
Disengage()
Declaration
public void Disengage()
Disengage()
Declaration
public void Disengage()
Engage()
Declaration
public void Engage()
Engage()
Declaration
public void Engage()
Update()
Declaration
public void Update()
Update()
Declaration
public void Update()
Implements
MonoBehaviour