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    Class FaceUser

    The associated game object will turn depending on the user's eye gaze: The currently looked at part will move towards the front, facing the user.

    Inheritance
    Object
    FaceUser
    Implements
    MonoBehaviour
    Namespace: Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking
    Assembly: cs.temp.dll.dll
    Syntax
    public class FaceUser : MonoBehaviour, MonoBehaviour

    Methods

    Disengage()

    Declaration
    public void Disengage()

    Disengage()

    Declaration
    public void Disengage()

    Engage()

    Declaration
    public void Engage()

    Engage()

    Declaration
    public void Engage()

    Update()

    Declaration
    public void Update()

    Update()

    Declaration
    public void Update()

    Implements

    MonoBehaviour
    In This Article
    • Methods
      • Disengage()
      • Disengage()
      • Engage()
      • Engage()
      • Update()
      • Update()
    • Implements
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