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    Class StripMeshLineRenderer

    Draws a strip of polygons along the line

    Inheritance
    Object
    BaseMixedRealityLineRenderer
    StripMeshLineRenderer
    Implements
    MonoBehaviour
    Inherited Members
    BaseMixedRealityLineRenderer.lineDataSource
    BaseMixedRealityLineRenderer.LineDataSource
    BaseMixedRealityLineRenderer.LineColor
    BaseMixedRealityLineRenderer.LineWidth
    BaseMixedRealityLineRenderer.WidthMultiplier
    BaseMixedRealityLineRenderer.ColorOffset
    BaseMixedRealityLineRenderer.WidthOffset
    BaseMixedRealityLineRenderer.StepMode
    BaseMixedRealityLineRenderer.PointDistributionMode
    BaseMixedRealityLineRenderer.LineStepCount
    BaseMixedRealityLineRenderer.GetColor(Single)
    BaseMixedRealityLineRenderer.GetWidth(Single)
    BaseMixedRealityLineRenderer.GetNormalizedPointAlongLine(Int32)
    Namespace: Microsoft.MixedReality.Toolkit.Utilities
    Assembly: cs.temp.dll.dll
    Syntax
    public class StripMeshLineRenderer : BaseMixedRealityLineRenderer, MonoBehaviour

    Methods

    GenerateStripMesh(List<Vector3>, List<Color>, List<Single>, Single, List<Vector3>, Mesh, Vector3)

    Declaration
    public static void GenerateStripMesh(List<Vector3> positionList, List<Color> colorList, List<float> thicknessList, float uvOffsetLocal, List<Vector3> forwardList, Mesh mesh, Vector3 up)
    Parameters
    Type Name Description
    List<Vector3> positionList
    List<Color> colorList
    List<Single> thicknessList
    Single uvOffsetLocal
    List<Vector3> forwardList
    Mesh mesh
    Vector3 up

    GenerateStripMesh(List<Vector3>, List<Color>, List<Single>, Single, List<Vector3>, Mesh, Vector3)

    Declaration
    public static void GenerateStripMesh(List<Vector3> positionList, List<Color> colorList, List<float> thicknessList, float uvOffsetLocal, List<Vector3> forwardList, Mesh mesh, Vector3 up)
    Parameters
    Type Name Description
    List<Vector3> positionList
    List<Color> colorList
    List<Single> thicknessList
    Single uvOffsetLocal
    List<Vector3> forwardList
    Mesh mesh
    Vector3 up

    UpdateLine()

    Declaration
    protected override void UpdateLine()
    Overrides
    BaseMixedRealityLineRenderer.UpdateLine()

    UpdateLine()

    Declaration
    protected override void UpdateLine()
    Overrides
    BaseMixedRealityLineRenderer.UpdateLine()

    Implements

    MonoBehaviour
    In This Article
    • Methods
      • GenerateStripMesh(List<Vector3>, List<Color>, List<Single>, Single, List<Vector3>, Mesh, Vector3)
      • GenerateStripMesh(List<Vector3>, List<Color>, List<Single>, Single, List<Vector3>, Mesh, Vector3)
      • UpdateLine()
      • UpdateLine()
    • Implements
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