Class WindowsMixedRealityController
A Windows Mixed Reality Controller Instance.
Implements
BaseController
Inherited Members
Namespace: Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input
Assembly: cs.temp.dll.dll
Syntax
public class WindowsMixedRealityController : BaseWindowsMixedRealitySource, BaseController
Constructors
WindowsMixedRealityController(TrackingState, Handedness, IMixedRealityInputSource, MixedRealityInteractionMapping[])
Constructor.
Declaration
public WindowsMixedRealityController(TrackingState trackingState, Handedness controllerHandedness, IMixedRealityInputSource inputSource = null, MixedRealityInteractionMapping[] interactions = null)
Parameters
Type | Name | Description |
---|---|---|
TrackingState | trackingState | |
Handedness | controllerHandedness | |
IMixedRealityInputSource | inputSource | |
MixedRealityInteractionMapping[] | interactions |
WindowsMixedRealityController(TrackingState, Handedness, IMixedRealityInputSource, MixedRealityInteractionMapping[])
Constructor.
Declaration
public WindowsMixedRealityController(TrackingState trackingState, Handedness controllerHandedness, IMixedRealityInputSource inputSource = null, MixedRealityInteractionMapping[] interactions = null)
Parameters
Type | Name | Description |
---|---|---|
TrackingState | trackingState | |
Handedness | controllerHandedness | |
IMixedRealityInputSource | inputSource | |
MixedRealityInteractionMapping[] | interactions |
Properties
DefaultInteractions
The Windows Mixed Reality Controller default interactions.
Declaration
public override MixedRealityInteractionMapping[] DefaultInteractions { get; }
Property Value
Type | Description |
---|---|
MixedRealityInteractionMapping[] |
Remarks
A single interaction mapping works for both left and right controllers.
DefaultInteractions
The Windows Mixed Reality Controller default interactions.
Declaration
public override MixedRealityInteractionMapping[] DefaultInteractions { get; }
Property Value
Type | Description |
---|---|
MixedRealityInteractionMapping[] |
Remarks
A single interaction mapping works for both left and right controllers.
Implements
BaseController