Class InputRecordingControls
Utility class to make input recording service accessible through game objects. Hook up buttons to the public functions to start and stop recording input.
Implements
MonoBehaviour
Namespace: Microsoft.MixedReality.Toolkit.UI
Assembly: cs.temp.dll.dll
Syntax
public class InputRecordingControls : MonoBehaviour, MonoBehaviour
Fields
OnRecordingStarted
Event raised when input recording is started.
Declaration
public UnityEvent OnRecordingStarted
Field Value
Type | Description |
---|---|
UnityEvent |
OnRecordingStarted
Event raised when input recording is started.
Declaration
public UnityEvent OnRecordingStarted
Field Value
Type | Description |
---|---|
UnityEvent |
OnRecordingStopped
Event raised when input recording is stopped.
Declaration
public UnityEvent OnRecordingStopped
Field Value
Type | Description |
---|---|
UnityEvent |
OnRecordingStopped
Event raised when input recording is stopped.
Declaration
public UnityEvent OnRecordingStopped
Field Value
Type | Description |
---|---|
UnityEvent |
Methods
SaveRecordedInput()
Export recorded input.
Declaration
public void SaveRecordedInput()
Remarks
This will only save recorded input after recording has been stopped.
SaveRecordedInput()
Export recorded input.
Declaration
public void SaveRecordedInput()
Remarks
This will only save recorded input after recording has been stopped.
ToggleRecording()
Toggle input recording.
Declaration
public void ToggleRecording()
ToggleRecording()
Toggle input recording.
Declaration
public void ToggleRecording()
Implements
MonoBehaviour