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    Class GenericPrefabInstanceCreator

    Creator for making prefab instances

    Inheritance
    Object
    GameObjectCreator
    GenericPrefabInstanceCreator
    Inherited Members
    GameObjectCreator.PrepareForRecycle(GameObject)
    GameObjectCreator.PrepareForUse(GameObject)
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement
    Assembly: cs.temp.dll.dll
    Syntax
    public class GenericPrefabInstanceCreator : GameObjectCreator

    Fields

    Prefab

    The prefab to instantiate

    Declaration
    public GameObject Prefab
    Field Value
    Type Description
    GameObject

    Prefab

    The prefab to instantiate

    Declaration
    public GameObject Prefab
    Field Value
    Type Description
    GameObject

    Methods

    Instantiate()

    Creates a GameObject for the GameObjectPool. The position and rotation of the GameObject is set by the GameObjectPool when GetGameObject is called.

    Declaration
    public override GameObject Instantiate()
    Returns
    Type Description
    GameObject

    An instantiated GameObject.

    Overrides
    GameObjectCreator.Instantiate()

    Instantiate()

    Creates a GameObject for the GameObjectPool. The position and rotation of the GameObject is set by the GameObjectPool when GetGameObject is called.

    Declaration
    public override GameObject Instantiate()
    Returns
    Type Description
    GameObject

    An instantiated GameObject.

    Overrides
    GameObjectCreator.Instantiate()

    See Also

    GameObjectCreator
    GameObjectCreator
    In This Article
    • Fields
      • Prefab
      • Prefab
    • Methods
      • Instantiate()
      • Instantiate()
    • See Also
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