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    Class ToolTipSpawner

    Add to any Object to spawn ToolTips on tap or on focus, according to preference Applies its follow settings to the spawned ToolTip's ToolTipConnector component

    Inheritance
    Object
    PrefabSpawner
    ToolTipSpawner
    Implements
    IMixedRealityInputHandler
    IMixedRealityInputHandler<Single>
    BaseFocusHandler
    Inherited Members
    PrefabSpawner.prefab
    PrefabSpawner.HandleTap()
    Namespace: Microsoft.MixedReality.Toolkit.UI
    Assembly: cs.temp.dll.dll
    Syntax
    public class ToolTipSpawner : PrefabSpawner, IMixedRealityInputHandler, IMixedRealityInputHandler<float>, BaseFocusHandler

    Methods

    OnFocusEnter(FocusEventData)

    Declaration
    public override void OnFocusEnter(FocusEventData eventData)
    Parameters
    Type Name Description
    FocusEventData eventData
    Overrides
    PrefabSpawner.OnFocusEnter(FocusEventData)

    OnFocusExit(FocusEventData)

    Declaration
    public override void OnFocusExit(FocusEventData eventData)
    Parameters
    Type Name Description
    FocusEventData eventData
    Overrides
    PrefabSpawner.OnFocusExit(FocusEventData)

    SpawnableActivated(GameObject)

    Declaration
    protected override void SpawnableActivated(GameObject spawnable)
    Parameters
    Type Name Description
    GameObject spawnable
    Overrides
    PrefabSpawner.SpawnableActivated(GameObject)

    Implements

    IMixedRealityInputHandler
    IMixedRealityInputHandler<>
    BaseFocusHandler
    In This Article
    • Methods
      • OnFocusEnter(FocusEventData)
      • OnFocusExit(FocusEventData)
      • SpawnableActivated(GameObject)
    • Implements
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