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    Class MouseDelta

    Utility struct that provides mouse delta in pixels (screen space), normalized viewport coordinates, and world units.

    Inheritance
    Object
    MouseDelta
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.Input
    Assembly: cs.temp.dll.dll
    Syntax
    public class MouseDelta

    Fields

    screenDelta

    Declaration
    public Vector3 screenDelta
    Field Value
    Type Description
    Vector3

    screenDelta

    Declaration
    public Vector3 screenDelta
    Field Value
    Type Description
    Vector3

    viewportDelta

    Declaration
    public Vector3 viewportDelta
    Field Value
    Type Description
    Vector3

    viewportDelta

    Declaration
    public Vector3 viewportDelta
    Field Value
    Type Description
    Vector3

    worldDelta

    Declaration
    public Vector3 worldDelta
    Field Value
    Type Description
    Vector3

    worldDelta

    Declaration
    public Vector3 worldDelta
    Field Value
    Type Description
    Vector3

    Methods

    Reset()

    Resets all vector contents to zero vector values

    Declaration
    public void Reset()

    Reset()

    Resets all vector contents to zero vector values

    Declaration
    public void Reset()
    In This Article
    • Fields
      • screenDelta
      • screenDelta
      • viewportDelta
      • viewportDelta
      • worldDelta
      • worldDelta
    • Methods
      • Reset()
      • Reset()
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