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    Class ReserializeUtility

    Adds menu items to automate reserializing specific files in Unity.

    Inheritance
    Object
    ReserializeUtility
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.Utilities.Editor
    Assembly: cs.temp.dll.dll
    Syntax
    public class ReserializeUtility
    Remarks

    Reserialization can be needed between Unity versions or when the underlying script or asset definitions are changed.

    Methods

    ReserializeSelection()

    Declaration
    public static void ReserializeSelection()

    ReserializeSelection()

    Declaration
    public static void ReserializeSelection()
    In This Article
    • Methods
      • ReserializeSelection()
      • ReserializeSelection()
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