Interface IPointerResult
Interface defining a pointer result.
Namespace: Microsoft.MixedReality.Toolkit.Input
Assembly: cs.temp.dll.dll
Syntax
public interface IPointerResult
Properties
CurrentPointerTarget
The current pointer's target GameObject
Declaration
GameObject CurrentPointerTarget { get; }
Property Value
Type | Description |
---|---|
GameObject |
CurrentPointerTarget
The current pointer's target GameObject
Declaration
GameObject CurrentPointerTarget { get; }
Property Value
Type | Description |
---|---|
GameObject |
Details
Details about the currently focused GameObject.
Declaration
FocusDetails Details { get; }
Property Value
Type | Description |
---|---|
FocusDetails |
Details
Details about the currently focused GameObject.
Declaration
FocusDetails Details { get; }
Property Value
Type | Description |
---|---|
FocusDetails |
PreviousPointerTarget
The previous pointer target.
Declaration
GameObject PreviousPointerTarget { get; }
Property Value
Type | Description |
---|---|
GameObject |
PreviousPointerTarget
The previous pointer target.
Declaration
GameObject PreviousPointerTarget { get; }
Property Value
Type | Description |
---|---|
GameObject |
RayStepIndex
The index of the step that produced the last raycast hit, 0 when no raycast hit.
Declaration
int RayStepIndex { get; }
Property Value
Type | Description |
---|---|
Int32 |
RayStepIndex
The index of the step that produced the last raycast hit, 0 when no raycast hit.
Declaration
int RayStepIndex { get; }
Property Value
Type | Description |
---|---|
Int32 |
StartPoint
The starting point of the Pointer RaySteps.
Declaration
Vector3 StartPoint { get; }
Property Value
Type | Description |
---|---|
Vector3 |
StartPoint
The starting point of the Pointer RaySteps.
Declaration
Vector3 StartPoint { get; }
Property Value
Type | Description |
---|---|
Vector3 |