Class InteractableAnimatorTheme
ThemeEngine that controls Animator state based on state changes
Targets first Animator component returned on initialized GameObject
Inheritance
InteractableAnimatorTheme
Assembly: cs.temp.dll.dll
public class InteractableAnimatorTheme : InteractableThemeBase
Constructors
Declaration
public InteractableAnimatorTheme()
Declaration
public InteractableAnimatorTheme()
Methods
Declaration
public override ThemeDefinition GetDefaultThemeDefinition()
Returns
Overrides
Declaration
public override ThemeDefinition GetDefaultThemeDefinition()
Returns
Overrides
Declaration
public override ThemePropertyValue GetProperty(ThemeStateProperty property)
Parameters
Returns
Overrides
Declaration
public override ThemePropertyValue GetProperty(ThemeStateProperty property)
Parameters
Returns
Overrides
Declaration
public override void Init(GameObject host, ThemeDefinition settings)
Parameters
Overrides
Declaration
public override void Init(GameObject host, ThemeDefinition settings)
Parameters
Overrides
Declaration
protected override void SetValue(ThemeStateProperty property, ThemePropertyValue value)
Parameters
Overrides
Declaration
public override void SetValue(ThemeStateProperty property, int index, float percentage)
Parameters
Overrides
Declaration
public override void SetValue(ThemeStateProperty property, int index, float percentage)
Parameters
Overrides