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    Interface IAudioInfluencer

    Interface that should be implemented by any class that wishes to influence how an audio source sounds.

    Namespace: Microsoft.MixedReality.Toolkit.Audio
    Assembly: cs.temp.dll.dll
    Syntax
    public interface IAudioInfluencer

    Methods

    ApplyEffect(GameObject)

    Applies an audio effect.

    Declaration
    void ApplyEffect(GameObject soundEmittingObject)
    Parameters
    Type Name Description
    GameObject soundEmittingObject

    The GameObject on which the effect is to be applied.

    ApplyEffect(GameObject)

    Applies an audio effect.

    Declaration
    void ApplyEffect(GameObject soundEmittingObject)
    Parameters
    Type Name Description
    GameObject soundEmittingObject

    The GameObject on which the effect is to be applied.

    RemoveEffect(GameObject)

    Removes a previously applied audio effect.

    Declaration
    void RemoveEffect(GameObject soundEmittingObject)
    Parameters
    Type Name Description
    GameObject soundEmittingObject

    The GameObject from which the effect is to be removed.

    RemoveEffect(GameObject)

    Removes a previously applied audio effect.

    Declaration
    void RemoveEffect(GameObject soundEmittingObject)
    Parameters
    Type Name Description
    GameObject soundEmittingObject

    The GameObject from which the effect is to be removed.

    In This Article
    • Methods
      • ApplyEffect(GameObject)
      • ApplyEffect(GameObject)
      • RemoveEffect(GameObject)
      • RemoveEffect(GameObject)
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