Class SceneAssetReferenceAttributeDrawer
Draws an object field as a scene asset reference. This enables fields to store references to scene assets (which is an editor-only object) as unity objects (which work in both editor and runtime)
Implements
PropertyDrawer
Namespace: Microsoft.MixedReality.Toolkit
Assembly: cs.temp.dll.dll
Syntax
public class SceneAssetReferenceAttributeDrawer : PropertyDrawer, PropertyDrawer
Methods
OnGUI(Rect, SerializedProperty, GUIContent)
Declaration
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
Parameters
Type | Name | Description |
---|---|---|
Rect | position | |
SerializedProperty | property | |
GUIContent | label |
OnGUI(Rect, SerializedProperty, GUIContent)
Declaration
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
Parameters
Type | Name | Description |
---|---|---|
Rect | position | |
SerializedProperty | property | |
GUIContent | label |
Implements
PropertyDrawer