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    Class Billboard

    The Billboard class implements the behaviors needed to keep a GameObject oriented towards the user.

    Inheritance
    Object
    Billboard
    Implements
    MonoBehaviour
    Namespace: Microsoft.MixedReality.Toolkit.UI
    Assembly: cs.temp.dll.dll
    Syntax
    public class Billboard : MonoBehaviour, MonoBehaviour

    Properties

    PivotAxis

    The axis about which the object will rotate.

    Declaration
    public PivotAxis PivotAxis { get; set; }
    Property Value
    Type Description
    PivotAxis

    PivotAxis

    The axis about which the object will rotate.

    Declaration
    public PivotAxis PivotAxis { get; set; }
    Property Value
    Type Description
    PivotAxis

    TargetTransform

    The target we will orient to. If no target is specified, the main camera will be used.

    Declaration
    public Transform TargetTransform { get; set; }
    Property Value
    Type Description
    Transform

    TargetTransform

    The target we will orient to. If no target is specified, the main camera will be used.

    Declaration
    public Transform TargetTransform { get; set; }
    Property Value
    Type Description
    Transform

    Implements

    MonoBehaviour
    In This Article
    • Properties
      • PivotAxis
      • PivotAxis
      • TargetTransform
      • TargetTransform
    • Implements
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