Class MaintainApparentSizeConstraint
Component for setting the min/max scale values for ObjectManipulator
or BoundsControl
Inheritance
MaintainApparentSizeConstraint
Assembly: cs.temp.dll.dll
Syntax
public class MaintainApparentSizeConstraint : TransformConstraint
Properties
ConstraintType
Declaration
public override TransformFlags ConstraintType { get; }
Property Value
Type |
Description |
TransformFlags |
|
Overrides
Methods
ApplyConstraint(ref MixedRealityTransform)
Constrains scale such that the object's apparent size at manipulation
start does not change when the object is moved towards and away from
the head.
Declaration
public override void ApplyConstraint(ref MixedRealityTransform transform)
Parameters
Type |
Name |
Description |
MixedRealityTransform |
transform |
|
Overrides
Initialize(MixedRealityPose)
Declaration
public override void Initialize(MixedRealityPose worldPose)
Parameters
Type |
Name |
Description |
MixedRealityPose |
worldPose |
|
Overrides