mrtk_developmentreleases/2.0.0releases/2.1.0releases/2.2.0

    Show / Hide Table of Contents

    Class FocusedObjectEventCatcher<T>

    Base class for counting events raised on the focused object.

    Inheritance
    Object
    FocusedObjectEventCatcher<T>
    TouchEventCatcher
    Implements
    IDisposable
    MonoBehaviour
    Namespace: Microsoft.MixedReality.Toolkit.Tests
    Assembly: cs.temp.dll.dll
    Syntax
    public abstract class FocusedObjectEventCatcher<T> : MonoBehaviour, IDisposable, MonoBehaviour where T : MonoBehaviour
    Type Parameters
    Name Description
    T

    Properties

    EventsCompleted

    Declaration
    public int EventsCompleted { get; protected set; }
    Property Value
    Type Description
    Int32

    EventsCompleted

    Declaration
    public int EventsCompleted { get; protected set; }
    Property Value
    Type Description
    Int32

    EventsStarted

    Declaration
    public int EventsStarted { get; protected set; }
    Property Value
    Type Description
    Int32

    EventsStarted

    Declaration
    public int EventsStarted { get; protected set; }
    Property Value
    Type Description
    Int32

    Methods

    Create(GameObject)

    Declaration
    public static T Create(GameObject gameObject)
    Parameters
    Type Name Description
    GameObject gameObject
    Returns
    Type Description
    T

    Create(GameObject)

    Declaration
    public static T Create(GameObject gameObject)
    Parameters
    Type Name Description
    GameObject gameObject
    Returns
    Type Description
    T

    Dispose()

    Declaration
    public void Dispose()

    Dispose()

    Declaration
    public void Dispose()

    Implements

    IDisposable
    MonoBehaviour
    In This Article
    • Properties
      • EventsCompleted
      • EventsCompleted
      • EventsStarted
      • EventsStarted
    • Methods
      • Create(GameObject)
      • Create(GameObject)
      • Dispose()
      • Dispose()
    • Implements
    Back to top Generated by DocFX