Class ChangeManipulation
Test script that forcefully stops manipulation on the manipulatedObject when it collides with the collisionTrigger
Inheritance
ChangeManipulation
Assembly: cs.temp.dll.dll
public class ChangeManipulation : MonoBehaviour, MonoBehaviour
Fields
Declaration
public Collider collisionTrigger
Field Value
Type |
Description |
Collider |
|
Declaration
public Collider collisionTrigger
Field Value
Type |
Description |
Collider |
|
Declaration
public GameObject manipulatedObject
Field Value
Type |
Description |
GameObject |
|
Declaration
public GameObject manipulatedObject
Field Value
Type |
Description |
GameObject |
|
Methods
Declaration
public void TryStopManipulation()
Declaration
public void TryStopManipulation()
Implements
MonoBehaviour