Class InputPointerVisualizer
This visualizer can be used to represent pointer input data, e.g., from a handheld controller,
from hand, head or eye tracking. In general, it assumes a pointing origin and direction,
Inheritance
InputPointerVisualizer
Assembly: cs.temp.dll.dll
public class InputPointerVisualizer : MonoBehaviour, MonoBehaviour
Fields
Declaration
Field Value
Declaration
Field Value
Declaration
Field Value
Declaration
Field Value
Declaration
public float minNrOfSamples
Field Value
Declaration
public float minNrOfSamples
Field Value
Declaration
Field Value
Declaration
Field Value
Declaration
public float saccadeThresh
Field Value
Declaration
public float saccadeThresh
Field Value
Declaration
public InputPointerVisualizer.VisModes ShowVisMode
Field Value
Declaration
public InputPointerVisualizer.VisModes ShowVisMode
Field Value
textOutput
Declaration
public TextMesh textOutput
Field Value
| Type |
Description |
| TextMesh |
|
textOutput
Declaration
public TextMesh textOutput
Field Value
| Type |
Description |
| TextMesh |
|
Properties
Declaration
public int AmountOfSamples { get; set; }
Property Value
Declaration
public int AmountOfSamples { get; set; }
Property Value
Methods
Declaration
Returns
Declaration
Returns
Declaration
Declaration
Declaration
public void ResetVisualizations()
Declaration
public void ResetVisualizations()
Declaration
public void SetAppState(bool pauseIt)
Parameters
| Type |
Name |
Description |
| Boolean |
pauseIt |
|
Declaration
public void SetAppState(bool pauseIt)
Parameters
| Type |
Name |
Description |
| Boolean |
pauseIt |
|
Declaration
public void ToggleAppState()
Declaration
public void ToggleAppState()
Declaration
Declaration
Declaration
public void UpdateDataVis(Ray cursorRay)
Parameters
| Type |
Name |
Description |
| Ray |
cursorRay |
|
Declaration
public void UpdateDataVis(Ray cursorRay)
Parameters
| Type |
Name |
Description |
| Ray |
cursorRay |
|
Implements
MonoBehaviour