Class FixedRotationToUserConstraint
Component for fixing the rotation of a manipulated object relative to the user
Inheritance
FixedRotationToUserConstraint
Assembly: cs.temp.dll.dll
public class FixedRotationToUserConstraint : TransformConstraint
Properties
Declaration
public override TransformFlags ConstraintType { get; }
Property Value
Type |
Description |
TransformFlags |
|
Overrides
Methods
Updates the objects rotation so that the rotation relative to the user
is fixed
Declaration
public override void ApplyConstraint(ref MixedRealityTransform transform)
Parameters
Type |
Name |
Description |
MixedRealityTransform |
transform |
|
Overrides
Declaration
public override void Initialize(MixedRealityPose worldPose)
Parameters
Type |
Name |
Description |
MixedRealityPose |
worldPose |
|
Overrides