Class DoNotRender
Simple class that automatically hides a target on startup. This is, for example, useful for trigger zones and visual guides that are useful to show in the Editor, but not in the final application.
Implements
MonoBehaviour
Namespace: Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking
Assembly: cs.temp.dll.dll
Syntax
public class DoNotRender : MonoBehaviour, MonoBehaviour
Implements
MonoBehaviour